RGB-D IBR: Rendering Indoor Scenes Using Sparse RGB-D Images

Y. Jeong , H. Kim , H. Seo , F. Cordier , S. Lee

ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games , page 205-206 - 2016

International conference with proceedings RGB-D IBR: Rendering Indoor Scenes Using Sparse RGB-D Images, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Redmond, United States, pages 205-206, février 2016. Poster Research team : IGG, MLMS

@Inproceedings{4-JKSC16,
 author = {Jeong, Y. and Kim, H. and Seo, H. and Cordier, F. and Lee, S.},
 title = {RGB-D IBR: Rendering Indoor Scenes Using Sparse RGB-D Images},
 booktitle  = {ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games},
 pages = {205-206},
 month = {Feb},
 year = {2016},
 note = {Poster},
 x-international-audience = {Yes},
 x-language = {EN},
 url = {http://publis.icube.unistra.fr/4-JKSC16}
}